Wie spielt man einen langen AudioClip ab?

Lesezeit: 16 Minuten

Wie spielt man einen langen AudioClip ab
Benutzer1150769

Ich habe eine einfache Klasse geschrieben, um Audiodateien in einem einfachen Spiel abzuspielen. Es funktioniert gut für kleine Geräusche wie einen Schuss oder eine Explosion, aber als ich versuchte, es für Hintergrundmusik zu verwenden, erhielt ich diese Fehlermeldung: ‘Fehler beim Zuordnen der Clipdaten: Angeforderter Puffer zu groß.’ Ich gehe davon aus, dass die Datei zu groß ist, aber wie kann ich das umgehen? Quelle:

import java.io.File;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;

public class Sound{

private Clip clip;

public Sound(String filepath){
    System.out.println(filepath);
    File file = new File(filepath);
    try {
        clip = AudioSystem.getClip();
        AudioInputStream inputStream = AudioSystem.getAudioInputStream(file);
        clip.open(inputStream);
    } catch (Exception e) {
        System.err.println(e.getMessage());
    }
}

public void play(){
    System.out.println("play");
    if(clip.isActive()){
        clip.stop();
    }
    clip.setFramePosition(0);
    clip.start();
}

public void stop(){
    clip.stop();
}

public void loop(){
    if(!clip.isActive()){
        clip.setFramePosition(0);
        clip.loop(Clip.LOOP_CONTINUOUSLY);
    }else{
        System.out.println("ALREADY PLAYING");
    }

}

public boolean getActive(){return clip.isActive();}
}

  • Die SourceDataLine wird häufig für längere Sounds oder Hintergrundmusik verwendet. Ich bin neugierig, warum Sie sich entscheiden, es nicht zu verwenden.

    – Phil Freihofner

    28. Februar ’12 um 7:58

1641967234 244 Wie spielt man einen langen AudioClip ab
Andrew Thompson

Benutzen BigClip. Es ist eine Klasse, die ich zusammengestellt habe, um MP3s von 12-18 Minuten (oder mehr) abzuspielen1).

Es erfordert die mp3plugin.jar auf dem Laufzeitklassenpfad, um tatsächlich Sound im MP3-Format zu laden, aber das ist nicht der Punkt. Der Punkt ist:

  1. BigClip lädt Sounddateien in den maximalen Speicher, den die JVM vorher zulässt OutOfMemoryError.

import java.awt.Component;
import javax.swing.*;
import javax.sound.sampled.*;
import java.io.*;
import java.util.logging.*;
import java.util.Arrays;

import java.net.URL;
import javax.swing.JOptionPane;

class BigClipExample {

    public static void main(String[] args) throws Exception {
        URL url = new URL("http://pscode.org/media/leftright.wav");
        BigClip clip = new BigClip();
        AudioInputStream ais = AudioSystem.getAudioInputStream(url);
        clip.open(ais);
        clip.start();
        JOptionPane.showMessageDialog(null, "BigClip.start()");
        clip.loop(4);
        JOptionPane.showMessageDialog(null, "BigClip.loop(4)");
        clip.setFastForward(true);
        clip.loop(8);
        // the looping/FF combo. reveals a bug..
        // there is a slight 'click' in the sound that should not be audible
        JOptionPane.showMessageDialog(null, "Are you on speed?");
    }
}

/** An implementation of the javax.sound.sampled.Clip that is designed
to handle Clips of arbitrary size, limited only by the amount of memory
available to the app.    It uses the post 1.4 thread behaviour (daemon thread)
that will stop the sound running after the main has exited.
<ul>
<li>2012-02-29 - Reworked play/loop to fix several bugs.
<li>2009-09-01 - Fixed bug that had clip ..clipped at the end, by calling drain() (before
calling stop()) on the dataline after the play loop was complete. Improvement to frame
and microsecond position determination.
<li>2009-08-17 - added convenience constructor that accepts a Clip. Changed the private
convertFrameToM..seconds methods from 'micro' to 'milli' to reflect that they were dealing
with units of 1000/th of a second.
<li>2009-08-14 - got rid of flush() after the sound loop, as it was cutting off tracks just
before the end, and was found to be not needed for the fast-forward/rewind functionality it
was introduced to support.
<li>2009-08-11 - First binary release.
</ul>
N.B. Remove @Override notation and logging to use in 1.3+
@since 1.5
@version 2012-02-29
@author Andrew Thompson 
@author Alejandro Garcia */
class BigClip implements Clip, LineListener {

    /** The DataLine used by this Clip. */
    private SourceDataLine dataLine;

    /** The raw bytes of the audio data. */
    private byte[] audioData;

    /** The stream wrapper for the audioData. */
    private ByteArrayInputStream inputStream;

    /** Loop count set by the calling code. */
    private int loopCount = 1;
    /** Internal count of how many loops to go. */
    private int countDown = 1;
    /** The start of a loop point.    Defaults to 0. */
    private int loopPointStart;
    /** The end of a loop point.    Defaults to the end of the Clip. */
    private int loopPointEnd;

    /** Stores the current frame position of the clip. */
    private int framePosition;

    /** Thread used to run() sound. */
    private Thread thread;
    /** Whether the sound is currently playing or active. */
    private boolean active;
    /** Stores the last time bytes were dumped to the audio stream. */
    private long timelastPositionSet;

    private int bufferUpdateFactor = 2;

    /** The parent Component for the loading progress dialog.    */
    Component parent = null;

    /** Used for reporting messages. */
    private Logger logger = Logger.getAnonymousLogger();

    /** Default constructor for a BigClip.    Does nothing.    Information from the
    AudioInputStream passed in open() will be used to get an appropriate SourceDataLine. */
    public BigClip() {}

    /** There are a number of AudioSystem methods that will return a configured Clip.    This
    convenience constructor allows us to obtain a SourceDataLine for the BigClip that uses
    the same AudioFormat as the original Clip.
    @param clip Clip The Clip used to configure the BigClip. */
    public BigClip(Clip clip) throws LineUnavailableException {
        dataLine = AudioSystem.getSourceDataLine( clip.getFormat() );
    }

    /** Provides the entire audio buffer of this clip.
    @return audioData byte[] The bytes of the audio data that is loaded in this Clip. */
    public byte[] getAudioData() {
        return audioData;
    }

    /** Sets a parent component to act as owner of a "Loading track.." progress dialog.
    If null, there will be no progress shown. */
    public void setParentComponent(Component parent) {
        this.parent = parent;
    }

    /** Converts a frame count to a duration in milliseconds. */
    private long convertFramesToMilliseconds(int frames) {
        return (frames/(long)dataLine.getFormat().getSampleRate())*1000;
    }

    /** Converts a duration in milliseconds to a frame count. */
    private int convertMillisecondsToFrames(long milliseconds) {
        return (int)(milliseconds/dataLine.getFormat().getSampleRate());
    }

    @Override
    public void update(LineEvent le) {
        logger.log(Level.FINEST, "update: " + le );
    }

    @Override
    public void loop(int count) {
        logger.log(Level.FINEST, "loop(" + count + ") - framePosition: " + framePosition);
        loopCount = count;
        countDown = count;
        active = true;
        inputStream.reset();

        start();
    }

    @Override
    public void setLoopPoints(int start, int end) {
        if (
            start<0 ||
            start>audioData.length-1 ||
            end<0 ||
            end>audioData.length
            ) {
            throw new IllegalArgumentException(
                "Loop points '" +
                start +
                "' and '" +
                end +
                "' cannot be set for buffer of size " +
                audioData.length);
        }
        if (start>end) {
            throw new IllegalArgumentException(
                "End position " +
                end +
                " preceeds start position " + start);
        }

        loopPointStart = start;
        framePosition = loopPointStart;
        loopPointEnd = end;
    }

    @Override
    public void setMicrosecondPosition(long milliseconds) {
        framePosition = convertMillisecondsToFrames(milliseconds);
    }

    @Override
    public long getMicrosecondPosition() {
        return convertFramesToMilliseconds(getFramePosition());
    }

    @Override
    public long getMicrosecondLength() {
        return convertFramesToMilliseconds(getFrameLength());
    }

    @Override
    public void setFramePosition(int frames) {
        framePosition = frames;
        int offset = framePosition*format.getFrameSize();
        try {
            inputStream.reset();
            inputStream.read(new byte[offset]);
        } catch(Exception e) {
            e.printStackTrace();
        }
    }

    @Override
    public int getFramePosition() {
        long timeSinceLastPositionSet = System.currentTimeMillis() - timelastPositionSet;
        int size = dataLine.getBufferSize()*(format.getChannels()/2)/bufferUpdateFactor;
        int framesSinceLast = (int)((timeSinceLastPositionSet/1000f)*
            dataLine.getFormat().getFrameRate());
        int framesRemainingTillTime = size - framesSinceLast;
        return framePosition
            - framesRemainingTillTime;
    }

    @Override
    public int getFrameLength() {
        return audioData.length/format.getFrameSize();
    }

    AudioFormat format;

    @Override
    public void open(AudioInputStream stream) throws
        IOException,
        LineUnavailableException {

        AudioInputStream is1;
        format = stream.getFormat();

        if (format.getEncoding()!=AudioFormat.Encoding.PCM_SIGNED) {
            is1 = AudioSystem.getAudioInputStream(
                AudioFormat.Encoding.PCM_SIGNED, stream );
        } else {
            is1 = stream;
        }
        format = is1.getFormat();
        InputStream is2;
        if (parent!=null) {
            ProgressMonitorInputStream pmis = new ProgressMonitorInputStream(
                parent,
                "Loading track..",
                is1);
            pmis.getProgressMonitor().setMillisToPopup(0);
            is2 = pmis;
        } else {
            is2 = is1;
        }

        byte[] buf = new byte[ 2^16 ];
        int totalRead = 0;
        int numRead = 0;
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        numRead = is2.read( buf );
        while (numRead>-1) {
            baos.write( buf, 0, numRead );
            numRead = is2.read( buf, 0, buf.length );
            totalRead += numRead;
        }
        is2.close();
        audioData = baos.toByteArray();
        AudioFormat afTemp;
        if (format.getChannels()<2) {
            afTemp = new AudioFormat(
                format.getEncoding(),
                format.getSampleRate(),
                format.getSampleSizeInBits(),
                2,
                format.getSampleSizeInBits()*2/8, // calculate frame size
                format.getFrameRate(),
                format.isBigEndian()
                );
        } else {
            afTemp = format;
        }

        setLoopPoints(0,audioData.length);
        dataLine = AudioSystem.getSourceDataLine(afTemp);
        dataLine.open();
        inputStream = new ByteArrayInputStream( audioData );
    }

    @Override
    public void open(AudioFormat format,
        byte[] data,
        int offset,
        int bufferSize)
        throws LineUnavailableException {
        byte[] input = new byte[bufferSize];
        for (int ii=0; ii<input.length; ii++) {
            input[ii] = data[offset+ii];
        }
        ByteArrayInputStream inputStream = new ByteArrayInputStream(input);
        try {
            AudioInputStream ais1 = AudioSystem.getAudioInputStream(inputStream);
            AudioInputStream ais2 = AudioSystem.getAudioInputStream(format, ais1);
            open(ais2);
        } catch( UnsupportedAudioFileException uafe ) {
            throw new IllegalArgumentException(uafe);
        } catch( IOException ioe ) {
            throw new IllegalArgumentException(ioe);
        }
        // TODO    -    throw IAE for invalid frame size, format.
    }

    @Override
    public float getLevel() {
        return dataLine.getLevel();
    }

    @Override
    public long getLongFramePosition() {
        return dataLine.getLongFramePosition()*2/format.getChannels();
    }

    @Override
    public int available() {
        return dataLine.available();
    }

    @Override
    public int getBufferSize() {
        return dataLine.getBufferSize();
    }

    @Override
    public AudioFormat getFormat() {
        return format;
    }

    @Override
    public boolean isActive() {
        return dataLine.isActive();
    }

    @Override
    public boolean isRunning() {
        return dataLine.isRunning();
    }

    @Override
    public boolean isOpen() {
        return dataLine.isOpen();
    }

    @Override
    public void stop() {
        logger.log(Level.FINEST, "BigClip.stop()");
        active = false;
        // why did I have this commented out?
        dataLine.stop();
        if (thread!=null) {
            try {
                active = false;
                thread.join();
            } catch(InterruptedException wakeAndContinue) {
            }
        }
    }

    public byte[] convertMonoToStereo(byte[] data, int bytesRead) {
        byte[] tempData = new byte[bytesRead*2];
        if (format.getSampleSizeInBits()==8) {
            for(int ii=0; ii<bytesRead; ii++) {
                byte b = data[ii];
                tempData[ii*2] = b;
                tempData[ii*2+1] = b;
            }
        } else {
            for(int ii=0; ii<bytesRead-1; ii+=2) {
                //byte b2 = is2.read();
                byte b1 = data[ii];
                byte b2 = data[ii+1];
                tempData[ii*2] = b1;
                tempData[ii*2+1] = b2;
                tempData[ii*2+2] = b1;
                tempData[ii*2+3] = b2;
            }
        }
        return tempData;
    }

    boolean fastForward;
    boolean fastRewind;

    public void setFastForward(boolean fastForward) {
        logger.log(Level.FINEST, "FastForward " + fastForward);
        this.fastForward = fastForward;
        fastRewind = false;
        flush();
    }

    public boolean getFastForward() {
        return fastForward;
    }

    public void setFastRewind(boolean fastRewind) {
        logger.log(Level.FINEST, "FastRewind " + fastRewind);
        this.fastRewind = fastRewind;
        fastForward = false;
        flush();
    }

    public boolean getFastRewind() {
        return fastRewind;
    }

    /** TODO - fix bug in LOOP_CONTINUOUSLY */
    @Override
    public void start() {
        Runnable r = new Runnable() {
            public void run() {
                try {
                    /* Should these open()/close() calls be here, or explicitly
                    called by user program?    The JavaDocs for line suggest that
                    Clip should throw an IllegalArgumentException, so we'll
                    stick with that and call it explicitly. */
                    dataLine.open();

                    dataLine.start();

                    active = true;

                    int bytesRead = 0;
                    int frameSize = dataLine.getFormat().getFrameSize();
                    int bufSize = dataLine.getBufferSize();
                    boolean startOrMove = true;
                    byte[] data = new byte[bufSize];
                    int offset = framePosition*frameSize;
                    int totalBytes = offset;
                    bytesRead = inputStream.read(new byte[offset], 0, offset);
                    logger.log(Level.FINE, "bytesRead " + bytesRead );
                    bytesRead = inputStream.read(data,0,data.length);

                    logger.log(Level.FINE, "loopCount " + loopCount );
                    logger.log(Level.FINE, "countDown " + countDown );
                    logger.log(Level.FINE, "bytesRead " + bytesRead );

                    while (bytesRead != -1 &&
                        (loopCount==Clip.LOOP_CONTINUOUSLY ||
                        countDown>0) &&
                        active ) {
                        logger.log(Level.FINEST,
                            "BigClip.start() loop " + framePosition );
                        totalBytes += bytesRead;
                        int framesRead;
                        byte[] tempData;
                        if (format.getChannels()<2) {
                            tempData = convertMonoToStereo(data, bytesRead);
                            framesRead = bytesRead/
                                format.getFrameSize();
                            bytesRead*=2;
                        } else {
                            framesRead = bytesRead/
                                dataLine.getFormat().getFrameSize();
                            tempData = Arrays.copyOfRange(data, 0, bytesRead);
                        }
                        framePosition += framesRead;
                        if (framePosition>=loopPointEnd) {
                            framePosition = loopPointStart;
                            inputStream.reset();
                            countDown--;
                            logger.log(Level.FINEST,
                                "Loop Count: " + countDown );
                        }
                        timelastPositionSet = System.currentTimeMillis();
                        byte[] newData;
                        if (fastForward) {
                            newData = getEveryNthFrame(tempData, 2);
                        } else if (fastRewind) {
                            byte[] temp = getEveryNthFrame(tempData, 2);
                            newData = reverseFrames(temp);
                            inputStream.reset();
                            totalBytes -= 2*bytesRead;
                        framePosition -= 2*framesRead;
                            if (totalBytes<0) {
                                setFastRewind(false);
                                totalBytes = 0;
                            }
                            inputStream.skip(totalBytes);
                            logger.log(Level.FINE, "totalBytes " + totalBytes);
                        } else {
                            newData = tempData;
                        }
                        dataLine.write(newData, 0, newData.length);
                        if (startOrMove) {
                            data = new byte[bufSize/
                                bufferUpdateFactor];
                            startOrMove = false;
                        }
                        bytesRead = inputStream.read(data,0,data.length);
                        if (bytesRead<0 && countDown-->1) {
                            inputStream.read(new byte[offset], 0, offset);
                            logger.log(Level.FINE, "loopCount " + loopCount );
                            logger.log(Level.FINE, "countDown " + countDown );
                            inputStream.reset();
                            bytesRead = inputStream.read(data,0,data.length);
                        }
                    }
                    logger.log(Level.FINEST,
                        "BigClip.start() loop ENDED" + framePosition );
                    active = false;
                    countDown = 1;
                    framePosition = 0;
                    inputStream.reset();
                    dataLine.drain();
                    dataLine.stop();
                    /* should these open()/close() be here, or explicitly
                    called by user program? */
                    dataLine.close();
                } catch (LineUnavailableException lue) {
                    logger.log( Level.SEVERE,
                        "No sound line available!", lue );
                    if (parent!=null) {
                        JOptionPane.showMessageDialog(
                            parent,
                            "Clear the sound lines to proceed",
                            "No audio lines available!",
                            JOptionPane.ERROR_MESSAGE);
                    }
                }
            }
        };
        thread= new Thread(r);
        // makes thread behaviour compatible with JavaSound post 1.4
        thread.setDaemon(true);
        thread.start();
    }

    /** Assume the frame size is 4. */
    public byte[] reverseFrames(byte[] data) {
        byte[] reversed = new byte[data.length];
        byte[] frame = new byte[4];

        for (int ii=0; ii<data.length/4; ii++) {
            int first = (data.length)-((ii+1)*4)+0;
            int last = (data.length)-((ii+1)*4)+3;
            frame[0] = data[first];
            frame[1] = data[(data.length)-((ii+1)*4)+1];
            frame[2] = data[(data.length)-((ii+1)*4)+2];
            frame[3] = data[last];

            reversed[ii*4+0] = frame[0];
            reversed[ii*4+1] = frame[1];
            reversed[ii*4+2] = frame[2];
            reversed[ii*4+3] = frame[3];
            if (ii<5 || ii>(data.length/4)-5) {
                logger.log(Level.FINER, "From t" + first + " tlast " + last );
                logger.log(Level.FINER, "To t" + ((ii*4)+0) + " tlast " + ((ii*4)+3) );
            }
        }

/*
        for (int ii=0; ii<data.length; ii++) {
            reversed[ii] = data[data.length-1-ii];
        }
*/

        return reversed;
    }

    /** Assume the frame size is 4. */
    public byte[] getEveryNthFrame(byte[] data, int skip) {
        int length = data.length/skip;
        length = (length/4)*4;
        logger.log(Level.FINEST, "length " + data.length + " t" + length);
        byte[] b = new byte[length];
        //byte[] frame = new byte[4];
        for (int ii=0; ii<b.length/4; ii++) {
            b[ii*4+0] = data[ii*skip*4+0];
            b[ii*4+1] = data[ii*skip*4+1];
            b[ii*4+2] = data[ii*skip*4+2];
            b[ii*4+3] = data[ii*skip*4+3];
        }
        return b;
    }

    @Override
    public void flush() {
        dataLine.flush();
    }

    @Override
    public void drain() {
        dataLine.drain();
    }

    @Override
    public void removeLineListener(LineListener listener) {
        dataLine.removeLineListener(listener);
    }

    @Override
    public void addLineListener(LineListener listener) {
        dataLine.addLineListener(listener);
    }

    @Override
    public Control getControl(Control.Type control) {
        return dataLine.getControl(control);
    }

    @Override
    public Control[] getControls() {
        if (dataLine==null) {
            return new Control[0];
        } else {
            return dataLine.getControls();
        }
    }

    @Override
    public boolean isControlSupported(Control.Type control) {
        return dataLine.isControlSupported(control);
    }

    @Override
    public void close() {
        dataLine.close();
    }

    @Override
    public void open() throws LineUnavailableException {
        throw new IllegalArgumentException("illegal call to open() in interface Clip");
    }

    @Override
    public Line.Info getLineInfo() {
        return dataLine.getLineInfo();
    }

    /** Determines the single largest sample size of all channels of the current clip.
    This can be handy for determining a fraction to scal visual representations.
    @return Double between 0 & 1 representing the maximum signal level of any channel. */
    public double getLargestSampleSize() {

        int largest = 0;
        int current;

        boolean signed = (format.getEncoding()==AudioFormat.Encoding.PCM_SIGNED);
        int bitDepth = format.getSampleSizeInBits();
        boolean bigEndian = format.isBigEndian();

        int samples = audioData.length*8/bitDepth;

        if (signed) {
            if (bitDepth/8==2) {
                if (bigEndian) {
                    for (int cc = 0; cc < samples; cc++) {
                        current = (audioData[cc*2]*256 + (audioData[cc*2+1] & 0xFF));
                        if (Math.abs(current)>largest) {
                            largest = Math.abs(current);
                        }
                    }
                } else {
                    for (int cc = 0; cc < samples; cc++) {
                        current = (audioData[cc*2+1]*256 + (audioData[cc*2] & 0xFF));
                        if (Math.abs(current)>largest) {
                            largest = Math.abs(current);
                        }
                    }
                }
            } else {
                for (int cc = 0; cc < samples; cc++) {
                    current = (audioData[cc] & 0xFF);
                    if (Math.abs(current)>largest) {
                        largest = Math.abs(current);
                    }
                }
            }
        } else {
            if (bitDepth/8==2) {
                if (bigEndian) {
                    for (int cc = 0; cc < samples; cc++) {
                        current = (audioData[cc*2]*256 + (audioData[cc*2+1] - 0x80));
                        if (Math.abs(current)>largest) {
                            largest = Math.abs(current);
                        }
                    }
                } else {
                    for (int cc = 0; cc < samples; cc++) {
                        current = (audioData[cc*2+1]*256 + (audioData[cc*2] - 0x80));
                        if (Math.abs(current)>largest) {
                            largest = Math.abs(current);
                        }
                    }
                }
            } else {
                for (int cc = 0; cc < samples; cc++) {
                    if ( audioData[cc]>0 ) {
                        current = (audioData[cc] - 0x80);
                        if (Math.abs(current)>largest) {
                            largest = Math.abs(current);
                        }
                    } else {
                        current = (audioData[cc] + 0x80);
                        if (Math.abs(current)>largest) {
                            largest = Math.abs(current);
                        }
                    }
                }
            }
        }

        // audioData
        logger.log(Level.FINEST, "Max signal level: " + (double)largest/(Math.pow(2, bitDepth-1)));
        return (double)largest/(Math.pow(2, bitDepth-1));
    }
}

  • Es ist nicht besonders klug zu hoffen, dass die VM genügend Arbeitsspeicher hat, um Ihre großen Dateien zu laden, und es ist auch nicht notwendig. Puffer wurden aus einem bestimmten Grund erfunden…

    – рослав Рахматуллин

    27. Februar ’12 um 20:07

  • “Es ist nicht besonders klug zu hoffen…” Deshalb tue ich es nicht. Ich treffe Vorkehrungen und erkläre einen Reservepuffer von byte[] das kann im Notfall geräumt werden. Es ist einfach, sich von einem OOME wiederherzustellen, wenn Sie wissen wie und der Anwendungsfall es zulässt.

    – Andrew Thompson

    27. Februar ’12 um 20:15

  • Wollte dir nicht auf die Zehen treten. Ich bin sicher, dass Ihr BigClip sicher ist, nachdem Sie Ihren Ruf und Ihr Profil bemerkt haben 🙂

    – рослав Рахматуллин

    27. Februar ’12 um 20:17

  • Ich hoffe, das war ein Witz. Ich beschäftige mich seit 11 Jahren mit Java und lerne immer noch, mache immer noch Fehler. Wenn ich halt Wenn ich Fehler mache, wird es langweilig und ich finde etwas anderes, womit ich mich amüsieren kann. Nebenbei bemerkt, ich wollte gerade in Ihre Antwort eingreifen und Sie herausfordern, sie dann (wie im Code des OP) für eine nicht repositionierbare Schleife zu machen InputStream (was einiges verstopft Clip Instanziierungen, bevor sie beginnen). JavaSound und besonders das Clip Schnittstelle, ist ein skurriles Biest, mit dem man umgehen muss. 😉

    – Andrew Thompson

    27. Februar ’12 um 20:32

  • @ user1150769 Um ehrlich zu sein ist es schon eine Weile her, dass ich es brauchte Code schreiben dafür (obwohl ich gerade Musik höre und die Klasse benutze). Ähm.. Ich habe dort einen Standardkonstruktor eingefügt, also BigClip clip = new BigClip() sollte der Trick sein. Bei tiefergehenden Fragen muss ich wahrscheinlich noch einmal in den DukeBox-Code eintauchen, um zu sehen, wie ich es dort gemacht habe! “muss ich es zu einem JAR kompilieren oder könnte ich es einfach als Klasse in meinem Projekt haben” Was für Sie am besten funktioniert. Wenn es ein vorgefertigtes Glas davon gäbe, würde ich sagen, mach das. So wie es ist, würde ich nur die Quelle in das vorliegende Projekt aufnehmen.

    – Andrew Thompson

    28. Februar ’12 um 17:02

Google hat mich hierher gebracht: http://docs.oracle.com/javase/tutorial/sound/sampled-overview.html

Nachdem ich die drei ersten Abschnitte überflogen hatte, konnte ich Folgendes zusammenstellen:

   import javax.sound.sampled.*;
   import javax.sound.*;
   import java.io.*;

   public class Playme {

       Playme(String filename){

           int total, totalToRead, numBytesRead, numBytesToRead;
           byte[] buffer;
           boolean         stopped;
           AudioFormat     wav;
           TargetDataLine  line;
           SourceDataLine  lineIn;
           DataLine.Info   info;
           File            file;
           FileInputStream fis;

           //AudioFormat(float sampleRate, int sampleSizeInBits, 
           //int channels, boolean signed, boolean bigEndian) 
           wav = new AudioFormat(44100, 16, 2, true, false);
           info = new DataLine.Info(SourceDataLine.class, wav);


           buffer = new byte[1024*333];
           numBytesToRead = 1024*333;
           total=0;
           stopped = false;

           if (!AudioSystem.isLineSupported(info)) {
               System.out.print("no support for " + wav.toString() );
           }
           try {
               // Obtain and open the line.
               lineIn = (SourceDataLine) AudioSystem.getLine(info);
               lineIn.open(wav);
               lineIn.start();
               fis = new FileInputStream(file = new File(filename));
               totalToRead = fis.available();



               while (total < totalToRead && !stopped){
                   numBytesRead = fis.read(buffer, 0, numBytesToRead);
                   if (numBytesRead == -1) break;
                   total += numBytesRead;
                   lineIn.write(buffer, 0, numBytesRead);
               }

           } catch (LineUnavailableException ex) {
               ex.printStackTrace();
           } catch (FileNotFoundException nofile) {
               nofile.printStackTrace();
           } catch (IOException io) {
               io.printStackTrace();
           }
   }

           public static void main(String[] argv) {
               Playme mb_745 = new Playme(argv[0]);
               //Playme mb_745 = new Playme("/R/tmp/tmp/audiodump.wav");

           }
   }

Beachten Sie, dass wahrscheinlich ein Fehler vorliegt in:

numBytesToRead = 1024*333;

Denn das Javadoc von SourceDataLine.write sagt:

The number of bytes to write must represent 
an integral number of sample frames, such that:
[ bytes written ] % [frame size in bytes ] == 0

Und die Informationen, die in new AudioFormat(44100, 16, 2, true, false); kam aus:

$ file /R/tmp/tmp/audiodump.wav 
/R/tmp/tmp/audiodump.wav: RIFF (little-endian) data, 
WAVE audio, Microsoft PCM, 16 bit, stereo 44100 Hz

Jetzt höre ich diese riesige 745-MB-Wav, indem ich Folgendes ausführe:

javac Playme.java &&  java Playme /R/tmp/tmp/audiodump.wav 

Ich hoffe, Sie finden dies nützlich und viel Glück!

  • Als ich die Frage des OP zum ersten Mal las, sah ich Clip und kam zu dem Schluss, dass sie tatsächlich erforderlich ein Clip. Da bin ich mir nicht mehr so ​​sicher. Wenn nicht, ist dies definitiv der richtige Weg. Vielleicht könnte das OP klären, warum sie denken, dass sie eine brauchen Clip beginnen mit. Wenn es nur darum geht, den gesamten Soundtrack zu loopen, sollte dies in diesem Beispiel trivial sein, und es würde viel weniger Speicher-Overhead erfordern als die Verwendung von a BigClip.

    – Andrew Thompson

    27. Februar ’12 um 21:04

  • Der Grund, warum ich Clip, wie Sie sagten, verwendet habe, war die Einfachheit beim Loopen und es ist auch sehr einfach, einen kleinen Sound wiederzugeben, aber wenn es einen viel besseren Weg gibt, werde ich das versuchen.

    – Benutzer1150769

    27. Februar ’12 um 22:15

Ich habe einige Fehler im vorgeschlagenen BigClip-Code behoben: Fehler mit Frame-Mikrosekunden und umgekehrt behoben und die privaten convertFrameToM..seconds-Methoden zurück von ‘milli’ in ‘micro’ geändert. Jetzt funktionieren getMicrosecondPosition() und setMicrosecondPosition() korrekt. Jetzt funktionieren getMicrosecondPosition(), setMicrosecondPosition(), getMicrosecondLength() korrekt.

.......................
    /** Converts a frame count to a duration in milliseconds. */
    private long convertFramesToMicrosecond(int frames) {
        return (long)(frames / dataLine.getFormat().getSampleRate() * 1000000);
    }

    /** Converts a duration in milliseconds to a frame count. */
    private int convertMicrosecondToFrames(long microsecond) {
        return (int) (microsecond / 1000000.0 * dataLine.getFormat().getSampleRate());
    }
.......................
    @Override
    public void setMicrosecondPosition(long microsecond) {
        framePosition = convertMicrosecondToFrames(microsecond);
    }

    @Override
    public long getMicrosecondPosition() {
        return convertFramesToMicrosecond(getFramePosition());
    }

    @Override
    public long getMicrosecondLength() {
        return convertFramesToMicrosecond(getFrameLength());
    }
.......................

.

422710cookie-checkWie spielt man einen langen AudioClip ab?

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